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WILL WILLIS

Experienced Game Designer

I’m a game developer with 5+ years industry experience, and several game releases as a designer. During this time, I've been able to work on a variety of game genres, platforms, features, and technologies. 

 

I currently work at Supermassive Games as an Advanced Designer, focusing on systems, AI and combat design in narrative driven games.

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CV

SKILLS

Core Skills

  • Gameplay Design

  • Level Design

  • Whiteboxing

  • Mechanic Design

  • Narrative Design

  • Team Management

  • Upskilling & Training

  • Critical Analysis & Project Planning

  • Interdisciplinary Collaboration

  • Scripting

Game Engines

Technical Skills

  • AI Design

  • UE5 Tool Development

  • Prototyping

Software

  • Autodesk Suite (3ds Max, Maya, Mudbox)

  • Zbrush

  • Adobe Photoshop

  • Substance Painter

  • Substance Alchemist

  • Speed Tree 

  • Cinema 4D 

  • World Machine

  • OptiTrack - Motion Capture

  • Adobe Premiere

  • Davinci Resolve

  • Microsoft Office 

  • Unreal Engine

EXPERIENCE

Supermassive Games - Outsource Client - NDA

Senior Designer 

Supermassive Games

Advanced Designer 

Titles: 

  • Directive 8020 (2026)

Supermassive Games

Designer 

Titles: 

  • The Dark Pictures: The Devil in Me

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