WILL WILLIS
Experienced Game Designer
I’m a game developer with 5+ years industry experience, and several game releases as a designer. During this time, I've been able to work on a variety of game genres, platforms, features, and technologies.
I currently work at Supermassive Games as an Advanced Designer, focusing on systems, AI and combat design in narrative driven games.

CV
SKILLS
Core Skills
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Gameplay Design
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Level Design
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Whiteboxing
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Mechanic Design
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Narrative Design
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Team Management
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Upskilling & Training
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Critical Analysis & Project Planning
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Interdisciplinary Collaboration
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Scripting
Game Engines
Technical Skills
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AI Design
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UE5 Tool Development
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Prototyping
Software
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Autodesk Suite (3ds Max, Maya, Mudbox)
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Zbrush
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Adobe Photoshop
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Substance Painter
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Substance Alchemist
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Speed Tree
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Cinema 4D
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World Machine
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OptiTrack - Motion Capture
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Adobe Premiere
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Davinci Resolve
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Microsoft Office
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Unreal Engine
EXPERIENCE
Supermassive Games - Outsource Client - NDA
Senior Designer
Supermassive Games
Advanced Designer
Titles:
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Directive 8020 (2026)
Supermassive Games
Designer
Titles:
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The Dark Pictures: The Devil in Me
